Facial Animation and Empathy in The Last of Us Parts I and II

dc.contributor.authorSteven A Spence
dc.date.accessioned2024-05-21T13:44:41Z
dc.date.available2024-05-21T13:44:41Z
dc.identifier.urihttps://hdl.handle.net/20.500.12951/1598
dc.titleFacial Animation and Empathy in The Last of Us Parts I and II
dc.typeJournal Article, Academic Journal
dcterms.bibliographicCitationPersona Studies 9(2), (2024)
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